Super Mario RPG

Summary

Party physical composition is the winder to success inSuper Mario RPG . It ’s not as big of a mint as some other Square Enix - originate RPGs , like theDragon QuestandFinal Fantasyseries , but since the company is more customizable than certainother Mario RPGs , say , theMario & LuigiRPG series , it does make a divergence . player can have up to three characters in their party at a metre , and , unique to theSuper Mario RPGremake , can switch characters at any time during a struggle for greater flexibility .

There arefive playable character inSuper Mario RPG : Mario himself , Princess Peach , fresh case Geno and Mallow , and , in somewhat of a deviation from his typical persona , Bowser . Some of them are approachable from the beginning , while others are unlocked as the instrumentalist progresses through the game . Their usefulness in a fight is determine not only by their integral stats and skills , but also by when they become recruitable , and the survival of gear they can outfit . take all of that into account , here are all five playable characters inSuper Mario RPG , ranked unfit to near .

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5Bowser

The Perennial Villain At His Worst

Mario ’s most unnerving enemy is a great deal less scaryinSuper Mario RPG . When first recruited , Bowser is in reality middling decent . His military capability , United States Department of Defense , and max HP are some of the highest in the secret plan . The trouble is that , at later levels , Bowser ’s stats simply do n’t equate to the other playable party members . All characters ' stat gains sharpen off as they take down up , but Bowser ’s take one of the most obtrusive dives . His special attempt are some of the least effective moves available , especially when compare to the more powerful offensive characters .

Couple that with the want of decent , in high spirits - level gear mechanism available for Bowser , and he ’s regrettably the worst playable persona inMario RPG . However , he maintains a middling in high spirits max HP throughout , with the high possible HP by the time he gain his level cap . That does make him pretty useful as a tank , but his poor equipment mean he ’ll take more impairment from each attack .

4Mallow

A Bit Of A Softie

Mallow isSuper Mario RPG ’s resident spellcaster , and as a outcome , he ’s a great unsavoury selection . Mallow has some of the best extra attacks in the game , particularly his level 18 peculiar Star Rain . Star Rain can damage all enemies at once , making it easy to wipe out entire group in a single hit . Mallow ’s particular attacks also have relatively blue FP costs , too , so he can string together powerful attacks without worry about depleting all his resources .

The difficulty with Mallow is that his relatively low defensive stats and max HP make him an easy targetfor enemies . Mallow involve careful defending , or he ’ll constantly get knocked out , leaving the rest of the party at an offensive disadvantage . The gear mechanism available to him set a relative betterment over Bowser ’s , so he can defend himself more or less well at high stratum . And since he ’s recruited jolly early on , he can come in pretty ready to hand before harder - hitting foeman commence to show up .

3Princess Peach

The Invaluable Healer

Although she ’s kidnapped near the commencement ofSuper Mario RPG , Peach eventually get away , and is able to join the playable political party . Her persona is that of the prototypic healer , which make her essential in sure encounters- peculiarly knob fights . Her special are mostly used to regenerate the party ’s HP and repair them when they ’re knock out , but at higher levels , she can get wind moves that inflict status effect on enemies .

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At storey 18 , Peach can also learn the offensive special Psych Bomb , which is especially utile since it inflicts non - elemental damage , mean enemies with primary ohmic resistance are regard the same as everybody else . She also has moderately good defensive stats , and a max HP to match Bowser’s . Her only weakness is that she ca n’t do very much harm ; Peach is strictly a defensive team member .

Many of the playable characters in screenshots from Super Mario RPG: Peach, Mario, Mallow, and Bowser.

2Mario

The High-Damage Hero

Of course , as the admirer and only permanent party penis ofSuper Mario RPG , Mario himself is one of the best playable characters . Like most RPG protagonists , he set out out with pretty comme il faut stats across the circuit card , and can be somewhat customized to the thespian ’s predilection as he dismantle up . Mario specialise in physical attacks , especially leap , and learns several handy specials as he levels up . At level 14 , he gains the multi - target Ultra Jump , which can deal more than 10,000 damage across multiple enemies with the veracious level , equipment , and timing .

Mario can also larn a few fire magic turn , and his level 18 special , Ultra Flame , is his most powerful power . But even his base attacks are pretty reliable , and with the wide diversity of gear usable to him , Mario can be kitted out to fend almost any attack . However , he chum up in equivalence to the last playable character reference inSuper Mario RPG .

1Geno

A Fan Favorite, And For Good Reason

Geno is the secure character inSuper Mario RPGfor a wide variety of reasons . First , he has the best starting attack stat in the game . His raw plan of attack and defence are higher than Mario ’s , and his specials , although unmanageable to meter , can be improbably herculean . In peculiar , the level 11 attack Geno Whirl can do up to 9,999 legal injury if time correctly .

More importantly , though , Geno has entree to the move Geno Boostbeginning at tier eight . This increases his attack power by 50 % , and , if timed in good order , has the same effect on his defence . As a result , this skill scale with Geno , and is just as powerful at level 30 as it was at level one . However , it only be four FP each time it ’s used , grant the most bang for the histrion ’s sawbuck of any science inSuper Mario RPG .

Thankfully , Super Mario RPGisn’t too hard overall . While company composition stimulate a divergence , most playable character musical arrangement will be able-bodied to defeat most foe one way or another . Certain characters do work out better with one another : Peach can be a heavy help in keep Mallow awake , or Bowser can focus on defense while Mario and Geno take the offensive . But on the whole , it does n’t really matter . Players are encouraged to experiment with unequalled character combinations inSuper Mario RPG , and with political party switching on the fly sheet , that ’s easy than ever before .

Super Mario RPG Review Main

Bowser in a field laughing with his arms outstretched in a screenshot from Super Mario RPG.

Princess Peach fawns over a butterfly in a screenshot from Super Mario RPG.

Paper Mario next to the Mario model from the Super Mario RPG remake over a background from the upcoming game.

Super Mario RPG